|Gauvain Roussel-Tarbouriech dee812399d||2 months ago|
|bindings||2 months ago|
|src||2 months ago|
|utils||2 months ago|
|.clang-format||3 months ago|
|.gitignore||3 months ago|
|Doxyfile||3 months ago|
|Jenkinsfile||2 months ago|
|LICENSE||3 months ago|
|README.md||2 months ago|
|RELEASE_README.md||3 months ago|
|gcovr.cfg||3 months ago|
|meson.build||3 months ago|
|windows-qt.pro||3 months ago|
You’ll find here the reference implementation of PCSX2 IPC Socket client-side C++ API, along with different language bindings and examples.
A small C++ client example is provided along with the API. It can be compiled
by executing the command
meson build && cd build && ninja in the folder
“example” that is included in the releases.
If you want to run the tests you’ll have to do
meson build && cd build && meson test. This will require you to set
environment variables to correctly startup the emulator(s). Refer to
to see which ones.
Meson and ninja ARE portable across OSes as-is and shouldn’t require any tinkering. Please
refer to the meson documentation
if you really want to use another generator, say, Visual Studio, instead of ninja.
Alternatively, loading the “windows-qt.pro” on Windows with Qt Creator will work just fine if you’re lazy.
If you dislike C++ bindings in popular languages are available.
On Doxygen you can find the documentation of the C++ API [here](@ref PCSX2Ipc).
The C API is documented [here](@ref bindings/c/c_ffi.h) and is probably what you want to read if you use language bindings.
Language bindings will require you to compile the C bindings library for the OS
you target. Please refer to
bindings/c documentation for building it.
-Gauvain “GovanifY” Roussel-Tarbouriech, 2020